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Dicevaders Guide

The Exalted Artifacts - Dark Tower, Golden Halo & Red Spice

The Exalted's full kit from the official Dev log: three Legendaries, the artifact-levelling loop and the placement-driven synergies that define the build.

Published September 27, 2026 ยท Last updated September 27, 2026

Quick Answer: The Exalted's Kit

The Exalted's kit is artifact levelling as a win condition. Divine Touch triggers any artifact at Level 3 or below when it levels up, and launching a triple with Base Dice gives +10 XP to every artifact on the board.

Quick Answer: The Exalted's Kit
ItemRarityEffect
Dark TowerLegendaryAfter you score any triple, score the unit with the highest STR with +1 Repeat.
Golden HaloLegendaryAdjacent artifacts have "+1" to their number that scales.
Red SpiceLegendaryWhen your turn ends, reduce the level of the artifact to the left of this by 2; if you did, multiply your Mult by x2.
Galactic WebUncommonYour Web units give +2 XP to the artifact in their column when scored; when your turn begins, spawn a Web on a random tile.
Broken LensPerkYour pairs count as triples, but your Base Dice start cracked.
Broken MedalPerkYour Starter perk now works for artifacts at Level 4 or above.
Three Legendaries โ€” the richest revealed pool. Dark Tower, Golden Halo and Red Spice all reward deliberate board layout.

How the Kit Compounds

Broken Lens inflates every pair into a triple, which feeds Divine Touch's board-wide +10 XP and Dark Tower's repeat-scored carry unit. Level-ups trigger low-level artifacts through Divine Touch, Broken Medal extends that to Level 4+, Golden Halo buffs adjacent artifacts, and Red Spice burns its left neighbor twice per turn-end for a x2 Multi โ€” placement is the build.